XNB Creation

Sep 15, 2010 at 3:56 AM

First let me apologize for asking a question that I’m sure is elementary. I have an fbx file that I would like to add to the Scene Editor. I am under the assumption that I am supposed to convert this to an xnb file before I can add it to the C:\Ox Game Engine\Editors\Scene Editor\Content\Ox\Models directory. If this is correct how do I perform this conversion?

Editor
Sep 17, 2010 at 11:06 AM

hi, just put the uncompiled file/files into your project folder and compile the project, xna will do the conversion for you

-bubzy

Sep 17, 2010 at 11:41 AM

Thanks bubzy. I couldn’t see the forest for the trees. I appreciate you taking time to answer my question.

Editor
Sep 21, 2010 at 7:30 AM

no problem. easy to get lost :) if you have any questions post them here and when i remember ill answer them :D

-bubzy