Shadows Will Work on the Xbox in a Couple Days

Coordinator
Feb 1, 2010 at 4:57 PM

Hey all,

I've grown tired of all the problems soft shadows are causing and have decided to do the following -

  1. Revert to non-soft shadows
  2. Increase the shadow coverage by 4x (configurable up to 16x).
  3. Get the shadows working on the Xbox.

Expect this in a couple of days.

Feb 1, 2010 at 10:01 PM

This sounds great! looking forward to see this update :)

Editor
Feb 2, 2010 at 12:17 AM

ahhh cant compile latest svn. :( is it me or is there something in progress as i updated.

cheers :D

 

Coordinator
Feb 2, 2010 at 12:21 AM
Edited Feb 2, 2010 at 12:29 AM

I endeavor to keep the SVN free of compile errors. If you get an error, please report it with as much specifics as possible. Otherwise, I can't figure out what I need to correct.

 

Coordinator
Feb 2, 2010 at 12:56 AM

Well, anywho, I found the errors none the less.

Also, new shadowing implementation is complete in SVN. Needs testing tho...

Will make a new release once I (or someone out there) can test on the actual hardware.

Cheers!

Editor
Feb 2, 2010 at 6:53 AM

"ahhh cant compile latest svn. :( is it me or is there something in progress as i updated." - bubzy.

sorry, this has to be about the MOST  useless bug report ive ever written, in my defense i did it just before bed :)

thanks for updating and fixing.