Release 25 - Ravamped Lighting

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Downloads: 25
Released: Jun 21, 2008
Updated: Jun 23, 2008 by bryanedds
Dev status: -not yet defined by owner-

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Source Code Ox 0.0.2.5
source code, 16656K, uploaded Jun 21, 2008 - 25 downloads

Release Notes

Began working on the shadowing and found that the current lighting model was not to be sufficient. Thus I revamped it as well as the oxSimple.fx and oxTerrain.fx files.

Removed the use of a texture to drive terrain texture blending. xHeightMax is now used in oxTerrain.fx to calculate the blending.

Made the light normal property for direcitonal lights work consistently across renderables.

Some shadowing functionality is available in this build, but nothing great.

For those who use source control (SVN), note the source is no longer under control at Codeplex. It's now Google Code - http://code.google.com/p/oxgameengine/

Happy Ox'ing!

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