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6547
by Fredpointzero
Aug 23, 2010
7:18 PM

Being evaluated

Update of : 6546

A patch was missing, I corrected the last patch.

Fred

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6546
by Fredpointzero
Aug 23, 2010
7:05 PM

Being evaluated

Hi,

I tried to use the unit test library provided with visual studio, but the game.ContentManager.RootDirectory is not properly set while running unit test : the path given is not the path of the executable.
The RootDirectory can not be set with a relative path because the base path preprended is wrong, resulting in a missing directory.

To fix this, I used the StorageContainer.TitleLocation (Xbox 360 compatible) attribute to set an absolute path.

Fred

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