not functioning

Hi, i've downloaded the ox engine intalled it with out any errors but when I try to launch any of the editors it's returned an windows error telling me that the file could not be launched. Any idea...

Id #7775 | Release: None | Updated: Jan 6 2011 at 8:43 AM by leviMoura | Created: Jan 6 2011 at 8:43 AM by leviMoura

Loading and Scripting GUI Screens Documentation incorrect

You have a "previousButton" instead of a backButton for the initial example and for the full listing you have nextButton instead of back button.

Id #7059 | Release: None | Updated: Aug 3 2010 at 12:47 AM by Terrance | Created: Aug 3 2010 at 12:46 AM by Terrance

Scene editor receives events when application isn't in focus

I can use WASD and other hotkeys to control the camera even when the application isn't in focus. As I am typing this message, the camera in the scene editor is just flying all over the place.

Id #6945 | Release: None | Updated: Jul 4 2010 at 8:02 PM by olenikm | Created: Jul 4 2010 at 8:02 PM by olenikm

Skybox Doesn't Render Properly in Orthographic View

Work-around: Don't use the skybox component in an orthographic view. Instead, roll your own skybox component that works in orthographic view.

Id #6413 | Release: None | Updated: Apr 21 2010 at 8:58 AM by bryanedds | Created: Apr 21 2010 at 8:58 AM by bryanedds

Cannot install - No C: drive

Version: Ox Game Engine 2.2.2.0 Beta.msi (downloaded 2010/04/02). I've got a weird Windows XP setup I know. My PC has no C: drive, OS is installed on F: Most installers have no issue with this, but...

Id #6271 | Release: None | Updated: Apr 21 2010 at 8:51 AM by bryanedds | Created: Apr 5 2010 at 8:23 AM by Julienv42

Water Reflection Rendering Incorrect from Certain Angles

I'm hoping to solve this problem easily, but I need a video card with Shader Model 3.0 to do it :(

Id #6122 | Release: None | Updated: Apr 21 2010 at 1:08 AM by bryanedds | Created: Mar 4 2010 at 1:08 PM by bryanedds

Objects Mounted onto AnimatedModel Are Scaled Wrong When AnimatedModel has a Non-Uniform Scale

I've tried just about everything to get XNAnimation to give up the world transform of a bone, but nothing seem to work completely correctly. It looks like XNAnimation itself is going to have to be ...

Id #5956 | Release: None | Updated: Feb 6 2010 at 12:07 AM by bryanedds | Created: Feb 6 2010 at 12:07 AM by bryanedds

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